Palworld's Unexpected Path: Pocketpair CEO Rejects AAA Status Despite Massive Success
Pocketpair, the developer behind the wildly successful Palworld, has amassed significant profits. These earnings could easily fund a "beyond AAA" title, but CEO Takuro Mizobe has a different vision. This article delves into his reasoning.
Pocketpair Prioritizes Indie Development and Community Support
Palworld's phenomenal success has generated tens of billions of yen in revenue (tens of millions of USD). Despite this windfall, Mizobe has stated that Pocketpair isn't structured to handle a project of that magnitude.
He explained that Palworld's development was financed by profits from previous titles, Craftopia and Overdungeon. However, rather than leveraging Palworld's success to create an even larger game, Mizobe intends to remain within the indie sphere.
Mizobe highlighted the challenges of AAA game development, citing the difficulties in creating a hit with large teams. He prefers to focus on "indie-scale" projects, believing the current indie landscape, with its advanced engines and improved market conditions, offers greater opportunities for global success. He credits the indie community for Pocketpair's growth and intends to give back.
Expanding the Palworld Universe Beyond Gaming
Mizobe previously indicated that Pocketpair wouldn't expand its team or upgrade its offices. Instead, the focus will be on expanding the Palworld IP through various media.
Palworld, currently in early access, has already garnered significant praise for its gameplay and consistent updates, including the recent PvP arena and the Sakurajima island expansion. Furthermore, the newly formed Palworld Entertainment, a collaboration with Sony, will oversee global licensing and merchandising.