The creator of the popular Bloodborne 60fps patch, Lance McDonald, has recently announced that he received a DMCA takedown notice from Sony Interactive Entertainment. In a tweet, McDonald explained that he had to remove all links to the patch he previously shared online due to the request from Sony. This development has stirred conversations within the gaming community, especially among fans eagerly awaiting any updates to the beloved FromSoftware title.
McDonald also shared an amusing anecdote about a meeting with former PlayStation executive Shuhei Yoshida, where he mentioned creating the 60fps mod for Bloodborne. Yoshida's reaction was a hearty laugh, which McDonald fondly recounted.
Bloodborne, launched on the PS4 to widespread acclaim, has become a focal point of frustration for fans due to Sony's lack of action on the game. The community has long clamored for an official next-gen patch to boost the game's frame rate from 30fps to 60fps, alongside requests for a remaster and a sequel. In the absence of official updates, enthusiasts like McDonald have stepped in to enhance the game's performance. Moreover, recent advancements in PS4 emulation technology, highlighted by Digital Foundry's coverage of the ShadPS4 emulator, have allowed players to experience Bloodborne at 60fps on PC. This progress in emulation may have prompted Sony's aggressive response, though Sony has yet to comment on the matter when approached by IGN.
In an interview with Kinda Funny Games earlier this month, Yoshida shared his personal theory on why Bloodborne has remained untouched. He suggested that FromSoftware's director, Hidetaka Miyazaki, who deeply values the game, might be too busy to work on it himself and is hesitant to let anyone else handle it. Yoshida emphasized that this is merely his theory and not insider information, but it reflects the respect the PlayStation team has for Miyazaki's wishes.
Despite the game's dormancy nearly a decade after its initial release, there is a glimmer of hope. In a previous interview, Miyazaki acknowledged that Bloodborne could benefit from being released on more modern hardware, though he often deflects direct questions about the game's future by pointing out that FromSoftware does not own the IP.