EA Motive and SEED will unveil their groundbreaking "Texture Sets" technology at the Game Developers Conference (GDC), showcasing its application in games like Dead Space and Iron Man. This innovative approach merges related texture sets into single resources, streamlining processing and enabling the creation of enhanced textures. EA's lead technical artist, Martin Palko, will lead the presentation, detailing the intricacies of this texture and graphics creation process.
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The GDC presentation offers a tantalizing glimpse of potential Iron Man gameplay footage or new details. Announced in 2022, the game has remained largely shrouded in secrecy, fueling cancellation rumors. However, EA Motive's GDC participation confirms ongoing development. The conference runs from March 17th to 21st, 2025.
Currently, Iron Man is confirmed as a single-player RPG featuring an open world and built using Unreal Engine 5. EA Motive is expected to leverage its experience with Anthem's flight system in the development of Iron Man.