
Intergalactic: The Heretic Prophet promises a refreshing departure from the studio's past projects, offering players a significantly more expansive freedom in gameplay. Inspired by the acclaimed Elden Ring, the developers aim to incorporate similar open-world exploration mechanics. This shift suggests a move towards a more immersive and explorative gaming experience.
Journalist Ben Hanson has disclosed that the game will be set on a vast single planet, where players will delve into the mysteries of a lost civilization and explore a new religion central to the narrative. While it's uncertain how closely the game will align with traditional open-world concepts, it's clear that the developers are steering away from the linear gameplay structures seen in their earlier works.
The Heretic Prophet marks the studio's first venture into a solo player experience, with no companions or allies accompanying the player. Neil Druckmann has emphasized the studio's goal to evoke a profound sense of solitude within an uncharted universe, while deeply exploring themes of faith and religion. The story unfolds in an alternate future on the planet Sempiria, isolated from the rest of the galaxy for over 600 years, where bounty hunter Jordan Moon arrives to fulfill her contract.
Druckmann also highlighted the influence of games like Half-Life 2 and Monkey Island on the development of The Heretic Prophet. This influence may lead to a unique storytelling approach, where players are encouraged to piece together the narrative from scattered story fragments, moving away from conventional hints and guidance.
The game was officially announced at The Game Awards 2024, but a release date has yet to be confirmed, leaving fans eagerly awaiting further updates.