Sony's copyright claims against Bloodborne fan projects are intensifying. Following last week's takedown of the popular 60fps mod by creator Lance McDonald, Lilith Walther, creator of the impressive Bloodborne PSX demake, reported a copyright claim on a YouTube video showcasing her work. The claims were issued by MarkScan Enforcement, a company confirmed by McDonald to be working on behalf of Sony Interactive Entertainment – the same company responsible for the DMCA against his 60fps mod.
McDonald theorizes that Sony's aggressive actions are a preemptive move to clear the way for an official 60fps remake or remaster, suggesting they are aiming to secure trademarks related to "Bloodborne 60fps" and "Bloodborne remake" before an official announcement. This "copium theory," as McDonald calls it, suggests Sony is actively working on a project to address fan demand for a next-gen version of the game.
This speculation is fueled by the recent breakthroughs in PS4 emulation, allowing for near-remaster quality gameplay at 60fps on PC. While Sony has yet to comment on this situation or the potential connection to the emulation advancements, the timing raises questions.
The lack of official support for Bloodborne remains a significant point of contention among fans. While the game achieved critical acclaim upon its PS4 release, Sony has remained silent on any plans for a remaster, sequel, or even a simple next-gen patch. Former PlayStation executive Shuhei Yoshida offered his own theory, suggesting that Hidetaka Miyazaki's deep personal attachment to the game and his busy schedule prevent him from allowing anyone else to work on it, a sentiment respected by the PlayStation team.
Despite Miyazaki's past reluctance to discuss Bloodborne's future, acknowledging the game's suitability for modern hardware in February 2023 offers a glimmer of hope. The ongoing situation leaves Bloodborne's future uncertain, but the recent DMCA actions by Sony, however controversial, fuel speculation of a potential official project in the works.