Eclipse Glow Games, in a recent Wccftech interview, revealed the inspiration behind Tides of Annihilation's Arthurian setting and London backdrop. The game's Western focus, they explained, stemmed from Tencent's strategic direction. While Black Myth: Wukong targeted the Chinese market, Tides of Annihilation was designed to appeal to a Western audience, hence the Arthurian legend choice. The core concept evolved from the idea of knights, ultimately leading to King Arthur and his Round Table.
Arthurian Knights and a Post-Apocalyptic London
The game unfolds in a post-apocalyptic London, ravaged by an Outworld invasion, with Gwendolyn as the seemingly sole human survivor. This modern-day setting blends seamlessly with fantasy elements directly inspired by Arthurian myths.
Devil May Cry-Style Combat and Challenging Boss Battles
Tides of Annihilation's combat system draws clear inspiration from Devil May Cry, offering customizable playstyles with four weapons and over ten knight companions. Gwendolyn commands these legendary Knights as she navigates ruined London, uncovering the secrets behind the invasion. The game boasts over 30 bosses with unique abilities, promising challenging encounters. The developers emphasize accessible controls alongside adjustable difficulty settings, broadening the game's appeal.
Future Anthology Potential
Eclipse Glow Games hinted at the possibility of an anthology, featuring different settings, mythologies, and protagonists, while retaining the core Outworld invasion concept. The success of Tides of Annihilation will be crucial in determining the future of this potential franchise.
Currently in beta, Tides of Annihilation is slated for a 2026 release on PC, PlayStation 5, and Xbox Series X|S. Players will follow Gwendolyn's journey as she confronts destiny and battles to save London and the intertwined fantasy realm of Avalon.