Home News Spectre Divide: Free Shooter Closes Weeks Post-Console Launch

Spectre Divide: Free Shooter Closes Weeks Post-Console Launch

by Aria May 19,2025

Free-to-play 3v3 shooter Spectre Divide is set to shut down just six months after its initial launch in September 2024, and mere weeks following its release on PS5 and Xbox Series X|S. The game's developer, Mountaintop Studios, is also closing its doors.

Mountaintop CEO Nate Mitchell confirmed this unfortunate news via a statement shared on social media.

"Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat," Mitchell explained in the post.

Spectre Divide Combat

6 Images

The team had high hopes after the first week, noting that the game had attracted around 400,000 players, with a peak concurrent count of approximately 10,000 across all platforms.

"But as time has gone on, we haven’t seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio," the post continued. "Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game."

"We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now."

Spectre Divide will be taken offline within the next 30 days, and any money spent by players since the Season 1 launch will be refunded.

This news contradicts earlier reports from October 2024, where Mitchell had stated that "Spectre Divide isn’t going anywhere."

"The servers aren’t shutting down, and the updates aren’t going to stop," Mitchell had said at the time, asserting that Mountaintop had "the funds to support Spectre for a long time."

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IGN’s positive preview of Spectre Divide in August 2024 praised the tactical 3v3 shooter for its innovative Duality system, which allowed players to control two characters during matches. However, the abrupt shutdown follows a trend of other live-service game failures, including Rocksteady’s Suicide Squad: Kill the Justice League and Sony’s Concord.

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