Orcs Must Die! Deathtrap is an engaging strategy roguelike where players construct elaborate defenses to fend off relentless waves of orcs. Dive into the latest updates and developments to stay ahead in the game!
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Orcs Must Die! Deathtrap News
2025
May 3
⚫︎ Robot Entertainment has launched the exciting “Gnomecoming” update for Orcs Must Die! Deathtrap, introducing the Gnome Balloonist to enhance ceiling trap capabilities, Rift Surges for increased trap damage, and Kobold Mounds spawning enemy waves. Players can now enjoy the new organic trap, the Orc Eater, and explore the Resort Canal map.
Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)
April 19
⚫︎ Robot Entertainment teased a new update for Orcs Must Die! Deathtrap via a social media post showcasing a vibrant, vacation-themed environment. Captioned “SOUND THE SIRENS!”, the update promises an “all-inclusive orc-slaughtering vacation package” set to launch in early May 2025.
Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)
March 26
⚫︎ The Arcane Update has arrived for Orcs Must Die! Deathtrap, infusing the game with magical elements. This update introduces the War Mage as a new playable character, along with remixed maps, innovative traps, and a formidable new enemy to challenge your strategic prowess.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
March 5
⚫︎ Patch 1.0.12 for Orcs Must Die! Deathtrap focuses on enhancing gameplay stability and user experience. It includes crash fixes for trap placement, game startup, multiplayer disconnections, and Xbox-specific issues. Key gameplay adjustments involve correcting the behavior of the Swinging Mace and Molten Gold traps, improving the stacking mechanics of Threads like Giant Morningstar, and refining visual and status effects for elements like poison clouds and Freeze Death. Additionally, balance changes have been made to enemy behavior, including adjustments to Ghostfang, Kobold Sappers, and AI pathing.
Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)
February 7
⚫︎ Patch 1.0.9 brings significant gameplay enhancements to Orcs Must Die! Deathtrap. A new Rift Barricade trap adds high durability and the ability to power up adjacent traps at the cost of rune coins. The Thread mechanics have been revamped, allowing players to reroll or skip Thread choices with scaling costs that reset per mission. The overall Thread system has been rebalanced, combining and buffing many Threads, removing mutual exclusivity, and reclassifying “Double Wide” as a Cursed Thread.
Read more: Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)
February 1
⚫︎ Patch 1.0.8 for Orcs Must Die! Deathtrap addresses community feedback with a range of bug fixes, balance tweaks, and quality-of-life improvements. Key fixes include resolving crash issues, improving lobby visibility, and correcting ability descriptions. Quality-of-life updates now enable players to increase difficulty without defeating the final boss, hide damage numbers in settings, and enjoy new onboarding experiences for new profiles. Enhanced HUD elements, NPC notifications, and access to the social menu in mission select have also been added.
Read more: Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)
January 28
⚫︎ Following the launch of Orcs Must Die! Deathtrap, developers have outlined a roadmap for free content updates, promising new characters, maps, enemies, features, and game systems.
Read more: Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)
2024
July 17
⚫︎ Robot Entertainment announced Orcs Must Die! Deathtrap, a new addition to the iconic tower defense series, slated for a 2025 release. This game expands on the franchise's unique blend of humor and chaotic trap-based combat, introducing four-player co-op and roguelite mechanics. Players will encounter randomized buffs and debuffs affecting heroes, traps, weapons, stats, and levels, alongside dynamic conditions such as changing weather and time of day. The option to continue battling orcs for stacking bonuses or retreat to a central hub for permanent upgrades adds depth to the gameplay experience.
Read more: Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)