
The team at Rebel Wolves, comprised of former developers from The Witcher 3 and Cyberpunk 2077, has introduced their new project, The Blood of Dawnwalker. Although not aiming for the full scale of a AAA title, the studio holds high ambitions for their debut game. Rebel Wolves’ founder, Mateusz Tomaszkiewicz, shared insights on their vision, emphasizing quality over sheer size:
“We want AAA quality, like The Witcher 3—that’s our heritage. But as a small studio on our first project, we’re creating something more compact yet just as polished.”
The Blood of Dawnwalker is designed to offer a complete experience within 30-40 hours, a significant departure from the expansive playtime of The Witcher 3, which often stretched beyond 200-300 hours. Tomaszkiewicz challenges the notion that scale defines a game's AAA status:
“Comparing anything to The Witcher 3, which was meant to last 100+ hours but often exceeded 200-300 hours, is crazy. But is size what makes a game AAA? Call of Duty is AAA without a massive campaign. So, does scale really matter?”
He also dismissed industry labels like “AAA” and “AAAA” as meaningless, focusing instead on the quality of the gaming experience. The Blood of Dawnwalker is an action RPG that follows the journey of a half-vampire tasked with saving his loved ones within a tight timeframe of 30 days and 30 nights. Despite the time limit, the game promises a seamless and engaging experience. Developed on Unreal Engine 5, it will be available on PC, PS5, and Xbox Series X/S, though an official release date has yet to be announced.
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