In Kingdom Come: Deliverance 2's pivotal "Necessary Evil" quest, players face a difficult moral dilemma: siding with Semine or Hashek. This guide navigates the crucial choices, ensuring a thorough understanding of the consequences.
Quest Walkthrough:
Following the "Back in the Saddle" quest, "Necessary Evil" begins. Von Bergow tasks Hans and Henry with gathering intelligence from Nebakov Fortress, culminating in a prisoner interrogation.
Prisoner Interrogation:
Successful interrogation requires passing Speech checks. Options include:
- "We’ll put in a good word for you." (20 Impression)
- "Istvan and I are old acquaintances." (20 Impression)
- "Otherwise, it’ll end badly for you." (17 Intimidation)
Alternatively, torture can extract information. The interrogation reveals Semine's involvement with bandits. Reporting to von Bergow, you choose between revealing Semine's complicity (leading to an attack on Semine's town) or concealing it (resulting in an attack on Nebakov).
Attacking Semine or Nebakov:
Attacking Semine initiates a series of challenging decisions involving Hashek. Choosing Nebakov avoids the Semine conflict, but morally compromises letting Semine escape consequences for the innocent lives lost. Attacking Semine, however, offers a chance to intervene and potentially mitigate the bloodshed. Crucially, staying with the party is vital; lagging behind results in the town's massacre.
Siding with Semine or Hashek:
A conversation with Hashek reveals his thirst for revenge against Semine. The choice is clear:
- "Hashek is right." (Sides with Hashek, leading to mass casualties.)
- "Olda deserves a trial." (Sides with Semine, offering a chance for justice.)
Siding with Semine, despite Semine's wrongdoing, prevents Hashek's indiscriminate slaughter. After confronting Hashek, advising the Semines to burn their estate and flee progresses the quest.
Reporting to Von Bergow:
Finally, Henry and Hans report to von Bergow. The choice is to remain silent (letting Hans handle the diplomacy) or speak up (potentially jeopardizing relations with von Bergow). Silence, allowing Hans's diplomatic skills to shine, maintains favor with von Bergow and directs his attention to Nebakov.
This comprehensive guide clarifies the significant choices in "Necessary Evil," enabling players to navigate the quest's moral complexities and achieve their desired outcome. Consult additional resources, such as The Escapist, for further gameplay advice.