Home News The Last of Us Season 2's Abby Didn't Bulk Up Because HBO Didn't Need to Emulate Certain Video Game Mechanics, Neil Druckmann Says

The Last of Us Season 2's Abby Didn't Bulk Up Because HBO Didn't Need to Emulate Certain Video Game Mechanics, Neil Druckmann Says

by Lucas Mar 01,2025

HBO's adaptation of The Last of Us Part 2 will portray Abby differently than her video game counterpart. Showrunner Neil Druckmann explains that actress Kaitlyn Dever didn't need to undergo a physical transformation because the show's narrative prioritizes drama over the game's action-oriented mechanics. Abby's physical strength, a key element in the game, is less crucial to her character in the series.

Druckmann emphasizes the casting of Dever as a significant achievement, highlighting the differing gameplay requirements between Ellie and Abby in the game. The show, he explains, shifts focus to character development and interpersonal drama, rather than replicating the game's moment-to-moment violent action.

Craig Mazin, co-showrunner, adds that the series will explore a more "physically vulnerable" yet spiritually stronger Abby, emphasizing the exploration of her formidable nature and its origins.

The Last of Us Season 2 Cast: New Faces and Returning Favorites

11 Images

The show's creators intend to expand the adaptation of Part 2 beyond a single season, unlike Season 1's complete coverage of the first game. Season 2, comprising seven episodes, will conclude with a natural breakpoint, suggesting future installments.

The controversial nature of Abby's character in the game has not been overlooked. The production team acknowledges the online harassment faced by Druckmann and Laura Bailey (Abby's voice actress), including threats and abuse directed at their families. As a precaution, Dever received enhanced security during filming. Isabel Merced, who plays Dina, underscores the absurdity of the hate directed at a fictional character.

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