The cooperative horror game *R.E.P.O.* is making waves with its dark humor and engaging gameplay. Launched in Early Access on February 26, the developers plan for this phase to last between six to twelve months. *R.E.P.O.* has players working together to extract valuable items from monster-infested locations, offering a thrilling experience filled with laughs and scares.
Since its debut, *R.E.P.O.* has shattered records on Steam, quickly amassing over 6,000 reviews, with an impressive 97% of them being overwhelmingly positive. Players have lauded the game's unique blend of humor and its innovative use of an advanced physics engine, especially in the way it handles the transportation of objects. Many fans have compared *R.E.P.O.* to the popular game *Lethal Company*, noting that while it draws inspiration, it offers a fresh evolution of similar concepts without being a mere copycat.
The game's popularity is further evidenced by its staggering player activity. Since its release, *R.E.P.O.* has consistently broken its own records, with a peak of 61,791 concurrent players just yesterday. Remarkably, the game saw even higher numbers on Monday than over the weekend, indicating its viral appeal and growing fanbase.