Mastering Kingdom Come: Deliverance 2's Perk System: A Guide to Early Game Advantages
Kingdom Come: Deliverance 2's expansive open world and character customization can feel overwhelming. This guide highlights the most impactful perks to prioritize early on, regardless of your chosen playstyle. While any build is viable, these perks offer significant general advantages.
Disclaimer: Kingdom Come: Deliverance 2 offers freedom in character development. Whether you favor brute force or diplomacy, many approaches succeed. This guide focuses on perks beneficial across various playstyles.
Essential Early Perks:
Main Level:
- Opportunist: Mitigates reputation loss (10% reduction).
- Charming Man: Amplifies reputation gains (10% increase). Maintaining a strong reputation is crucial, especially for first-time players. Prioritize these two perks for smoother gameplay.
- Martin's Heritage/Radzig's Heritage: A choice between boosting combat/survival skills (Martin's) or heavy weapons/scholarship (Radzig's). Select based on your preferred specialization.
- Good Natural: Enhances persuasion (+2 to Persuasion, Impression, and Presence).
- Blood of Siegfried: Significantly increases armor rating (+10).
- Heroic Vigour: Increases stamina based on Vitality level (retroactive effect).
Strength:
- Hard-Working Lad: Halves the weight of sacks and unconscious bodies, increasing carrying capacity by 8 pounds.
- Pack Mule/Strong as a Bull: Further increases carrying capacity (12 and 20 pounds respectively). These are essential for carrying loot, especially for stealth builds.
- Heracles: Increases Charisma for every 5 Strength levels. Beneficial even for stealth builds.
Agility:
- Creeping Phantom: Boosts sneaking speed (15% faster). Crucial for stealth gameplay.
- Finesse/Viper: Increases slashing/piercing damage (5% each). Choose based on your weapon preference.
Vitality:
- Ascetic: Slows nourishment depletion (30% slower).
- Well-Dressed: Slows dirt accumulation (20% slower). These perks improve overall convenience.
- Marathon Runner: Reduces stamina consumption while sprinting (20% slower).
- Diehard: Prevents death from fatal wounds, restoring 25% health (with a cooldown).
Speech:
- Hustler: Facilitates selling stolen goods, providing Stealth and Thievery experience.
- Jack of All Trades: Provides a +2 bonus to skill checks and doubles experience gained from them.
- Partner in Crime: Allows selling stolen goods without detection. Speech perks are exceptionally powerful, synergizing with various gameplay aspects.
Conclusion:
These perks offer significant early-game advantages in Kingdom Come: Deliverance 2. Prioritize them to enhance your experience, regardless of your chosen playstyle. For more in-depth guides and strategies, consult resources like The Escapist.