World of Warcraft's Corrupted Blood Incident Returns in Season of Discovery
The infamous Corrupted Blood Incident, a notorious event in World of Warcraft's history, has unexpectedly reappeared in the Season of Discovery servers. Players have recreated the 2005 chaos, unintentionally unleashing a deadly plague in major cities like Stormwind. Videos circulating online show the Corrupted Blood debuff spreading rapidly, mirroring the original incident's devastating impact.
The source of this resurgence is the Zul'Gurub raid, reintroduced in Phase 5 of Season of Discovery. Hakkar the Soulflayer, the raid's boss, wields the Corrupted Blood spell, a damage-over-time effect that infects nearby players. While manageable with sufficient healing in the raid itself, the spell's unintended ability to spread via pets and minions has led to widespread outbreaks in populated areas.
A recent video posted on r/classicwow vividly demonstrates the debuff's uncontrolled spread in Stormwind's Trade District. The footage showcases players succumbing quickly to the plague, highlighting the potential for significant disruption. This accidental recreation evokes memories of the original 2005 event, where players exploited the bug to spread Corrupted Blood across the game world for weeks before Blizzard intervened.
The re-emergence of this issue has sparked debate among players. Some attribute it to unresolved bugs, while others voice concerns about the potential impact on the upcoming World of Warcraft: Classic Hardcore mode, where character death is permanent.
Despite past attempts to address the issue, the Corrupted Blood Incident's legacy continues. With Season of Discovery's seventh phase on the horizon, the question remains: when will Blizzard finally eradicate this persistent problem?