Dive into the mystical world of *Tides of Annihilation*, a soulslike game inspired by the timeless legends of the Knights of the Round Table. As Gwendolyn, a courageous young woman, you'll embark on a thrilling quest to rescue your family and mend a fractured world. Set against the backdrop of a ravaged modern-day London, you'll navigate through streets teeming with otherworldly invaders. Your primary adversaries are the colossal knights that dominate the cityscape. To defeat these towering foes, you'll need to scale their massive forms and engage in heart-pounding combat.
*Tides of Annihilation* boasts breathtaking visuals that bring this devastated world to life. Yet, despite its stunning aesthetics, the game faces a challenge in capturing player interest due to its narrative foundation. The trend in soulslike games has been to refreshingly reinterpret classic tales, such as "Journey to the West" or the story of Pinocchio in *Lies of P*. These adaptations have provided unique twists that captivate audiences. In contrast, the well-trodden story of King Arthur in *Tides of Annihilation* may not offer the same novelty. While the game excels in visual appeal, it struggles to present a fresh narrative hook that sets it apart in the crowded landscape of soulslike adventures.