Home News R.E.P.O. Guide: Killing or Escaping All Monsters

R.E.P.O. Guide: Killing or Escaping All Monsters

by Hannah May 03,2025

R.E.P.O. Guide: Killing or Escaping All Monsters

*R.E.P.O.* has taken the streaming world by storm in 2025, captivating audiences with its unique monsters and thrilling gameplay. Each monster in *R.E.P.O.* presents distinct challenges and strategies for players to master. Below is a comprehensive guide on how to handle every monster you'll encounter in the game.

All Monsters in R.E.P.O.

Animal

Threat Level: Low

The Animal is swift but poses minimal danger, dealing very little damage. It's an easy target as it doesn't retaliate when attacked.

Apex Predator (Duck)

Threat Level: Low

The Apex Predator remains harmless unless provoked. For those looking to gain some quick cash, luring it to the extraction zone and using the piston to crush it is an effective strategy.

Bang

Threat Level: Medium

True to its name, the Bang is an explosive enemy that will charge at you and detonate upon spotting you or being attacked. The safest way to neutralize it is by throwing it into water, lava, or acid. Clever players can also use Bangs to their advantage by using them against other monsters.

Bowtie

Threat Level: Low

Bowties emit a scream that immobilizes players, preventing movement and pushing them back. While the scream itself is harmless, it can cause players to collide with damaging objects. These creatures are slow and vulnerable when screaming, making stealth attacks your best approach.

Chef

Threat Level: Medium

The Chef's predictable attack patterns make it manageable. It leaps and slashes with its knives, but dodging its attack leaves it vulnerable for a counterstrike.

Clown

Threat Level: High

The Clown is a formidable foe, attacking with a height-adjusting laser beam and a charging melee attack. Its weakness becomes apparent post-laser attack, as it stuns itself, providing a brief window for escape or retaliation.

Gnome

Threat Level: Low

Gnomes move in groups and focus on destroying your loot rather than attacking you directly. They're easily dispatched by picking them up and slamming them against a wall or floor.

Headman

Threat Level: Low

The Headman, a floating head, poses little threat. It only becomes aggressive when illuminated, otherwise, it leaves you be.

Hidden

Threat Level: Medium

The Hidden, resembling a cloud of black smoke, can stun you and cause you to drop your items. Its ability to drag you towards other enemies makes it dangerous. Spotting it is challenging, so hiding is often the best strategy when it's near.

Huntsman

Threat Level: Medium

The blind Huntsman reacts to sound, firing its deadly shotgun upon hearing noise. It patrols a fixed route, making it avoidable, but engaging it can be risky due to its lethal potential.

Mentalist

Threat Level: Medium

The Mentalist, an alien-like entity, creates an anti-gravity field that can be fatal when it slams objects down. It can teleport, making evasion tricky, but it's susceptible to melee attacks and can be saved by other players if caught in its field.

Reaper

Threat Level: Medium

The Reaper is slow and deaf, making it easy to avoid, but its strength is significant. Using guns and ranged weapons is the most effective way to take it down.

Robe

Threat Level: High

Robe is fast and relentless in its pursuit. Direct eye contact causes it to frenzy and increase its speed. With high HP, fighting it is not advisable; instead, avoid looking at it and hide until it moves on.

Rugrat

Threat Level: Low

Rugrat appears harmless but can throw items at you if it spots you. It's best to steer clear as it requires multiple people to lift and smash it against a wall to kill it.

Spewer

Threat Level: Medium

The Spewer, resembling a tadpole, chases players and vomits, which can cause damage. Shaking it off is the best way to make it retreat, but its vomit can also harm other enemies.

Shadow Child

Threat Level: Low

The eerie Shadow Child is easily defeated due to its low HP, making it vulnerable to most attacks.

Trudge

Threat Level: High

Trudge, like the Reaper, is slow but deadly. It pulls players towards it before delivering a potentially fatal blow with its mace. Hiding is the safest strategy as confronting it is resource-intensive.

Upscream

Threat Level: Medium

Upscreams move in groups and can throw players back, causing damage and stun. They're susceptible to various attacks, but using a tranq gun to stun them before slamming them into a wall or floor is most effective.

This guide covers all the monsters in *R.E.P.O.* and provides essential strategies for dealing with each. For more in-depth tips and game information, be sure to visit The Escapist.

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