The MOBA genre faces challenges, with stalwarts like Dota 2 and League of Legends experiencing difficulties. Dota 2 is becoming increasingly regionalized, while League of Legends appears to be losing momentum. Against this backdrop, Garena's announcement of Heroes of Newerth's revival—a noteworthy MOBA competitor from the early 2010s—has generated mixed reactions. The game, rebuilt with a new engine, boasts an impressive trailer.
However, several concerns remain. Firstly, this is a decade-old live-service game's relaunch in a market where MOBAs have declined in popularity, with players migrating to newer genres and platforms.
Secondly, Garena's track record with game support and esports raises questions. Their claim of always believing in Heroes of Newerth's potential clashes with the game's initial closure.
Thirdly, the game's launch on the partially crowdfunded iGames platform is puzzling, especially given the absence of a Steam release. Securing a broad audience without Valve's platform is a significant hurdle in today's gaming landscape.
Image: igames.com
While Heroes of Newerth's revival could potentially foster organic growth, significant doubts persist. The one positive is a defined release timeframe—within one year.