If you're like me and find yourself constantly dying in Dead Sails, don't worry—there are plenty of weapons, boats, and miscellaneous items that can make your journey to the next safe zone a bit easier. That's why I've put together a comprehensive list of all items in Dead Sails, detailing how to obtain and use them. Knowing what to look for and when can save you valuable time and improve your gameplay.
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Table of contents
All Weapons & Ammo in Dead Sails
Armor in Dead Sails
Full List of Boats in Dead Sails
All Rafts in Dead Sails
Every Healing Item in Dead Sails
Miscellaneous Items in Dead Sails
New Items in Dead Sails
All Weapons & Ammo in Dead Sails

Hand-to-hand combat won't get you very far in Dead Sails. To effectively take down mobs and secure the best loot, you need to be well-armed. Fortunately, the developers have kept the weapon selection manageable, with each item serving a unique purpose. Here's a rundown of the weapons in Dead Sails, their functions, and where to find them:
| **Name** | **Where to get it** | **Info** |
| *Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Perfect for close-range encounters; it's especially useful at night when mobs rush you. |
| *Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or a special boat | Sold in batches of 12 rounds; use them wisely. |
| *Revolver* | Costs 20 Dabloons or $35 (all $ symbols refer to in-game money, not real dollars) | Only holds 4 bullets per barrel, defying conventional gun design. |
| *Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Comes with just 4 bullets, so make every shot count. |
| *Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for both long and mid-range combat, allowing you to snipe enemies effectively. |
| *Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Refills your rifle's ammo, offering a more generous amount than revolver ammo. |
| *Grenade* | Costs 15 Dabloons at the Shop Store | Ideal for clearing out barns, garages, and houses; mobs will scatter when you throw one. |
| *Dynamite* | Available for 15 Dabloons at the Shop Store or by default with the Miner class | A powerful explosive for removing obstacles and dealing massive damage to enemies. |
| *Turret* | Varies in cost, found at every Shop Store | A static machine gun that can be mounted on your boat; requires a player to operate and boasts a high rate of fire. |
Armor in Dead Sails
While the armor section in Dead Sails could be more expansive, the game's simplicity is part of its charm. Currently, there are only two types of armor available, but they can be crucial for your survival:
| **Name** | **Where to get it** | **Info** |
| *Chestplate* | Available for 75 Dabloons from the Shop Store | Reduces damage from enemies but won't prevent you from dying outright. |
| *Helmet* | Costs 75 Dabloons at the Shop Store | Like the chestplate, it decreases damage taken; together, they offer significant protection. |
Full List of Boats in Dead Sails

In Dead Sails, boats are not just for transportation; they also serve as oversized inventory bags. With a team, you can ferry loot back and forth, selling it for a good sum at the next safe zone. While there are no differences in speed or size, the aesthetics of each boat add a unique flair:
| **Name** | **Where to get it** | **Info** |
| *Default* | You start with this boat, no purchase necessary | A reliable choice until you get more familiar with the game. |
| *Military* | Available in the starting lobby for 150 Dabloons | Camouflage can give you a subtle edge in battle. |
| *Junk* | Same as above | It may look like a heap of trash, but it's yours to command. |
| *Modern Boat* | Same as above | A sleek choice for those who prefer a more contemporary look. |
| *Dragon Boat* | Same as above | An intriguing blend of early Mickey Mouse steamship and Viking vessel aesthetics. |
| *Rubber Duckie* | Same as above | Arguably the best boat in the game for its sheer charm and uniqueness. |
| *Viking Boat* | Same as above | Complete with shields, spears, and a dragon carving, it's a striking vessel. |
| *Empress* | Same as above | A stylish pink boat for those who want to make a statement. |
| *Sheep* | Same as above | Every list needs a black sheep, and this boat fills that role. |
| *Shark Boat* | Same as above | Sadly, it doesn't play 'Baby Shark' when you start the engine. |
| *Bling Boat* | Same as above | For those who want to feel like a hip-hop star from the 2000s. |
If you need more space for loot or additional features, consider getting a raft.
All Rafts in Dead Sails

Rafts in Dead Sails provide extra space for loot, turrets, or even zombies to use as fuel. Currently, you can access the following rafts:
| **Name** | **Where to get it** | **Info** |
| *Default* | Free | Basic storage for loot; no additional features. |
| *Jail* | Requires 200 Dabloons and 1 win | Useful for imprisoning mobs or stacking corpses for fuel. |
| *Medic* | Costs 300 Dabloons and 3 wins | Contains bandages and medkits for quick healing after battles. |
| *Trader* | Needs 500 Dabloons and 10 wins | Allows you to sell items on the spot and plan your purchases. |
| *Ammo* | Costs 400 Dabloons and requires 5 wins | Stock up on ammo without needing to visit a safe zone. |
Every Healing Item in Dead Sails

Whether you're playing as a Medic or not, knowing the healing items in Dead Sails is crucial for extending your gameplay:
| **Name** | **Where to get it** | **Info** |
| *Bandage* | Costs 3 Dabloons at the Shop Store or $10 | Provides a small health boost of about 20%; best used in stacks. |
| *Shark oil* | Available for $35 at the General Store | Fully heals you and grants a temporary speed boost. |
| *Medkit* | Only available for 20 Dabloons | Restores 100% of your health; the best value for money in the game. |
Miscellaneous Items in Dead Sails

Even items that don't directly contribute to combat or healing can be invaluable in Dead Sails:
| **Name** | **Where to get it** | **Info** |
| *Coal* | Available for 3 Dabloons or $20 at the Shop Store | Use it to protect your ship and gain more fuel. |
| *Shovel* | Starter item for the Miner class | Can be used as a makeshift weapon, though not very effective. |
| *Torch* | Costs 3 Dabloons or $10 | Invaluable at night to spot loot and ambushing mobs. |
| *Steel* | Only purchasable for 10 Dabloons at the Shop Store | Offers low-grade protection for your ship; not the best value. |
| *Steel plate* | Costs 25 Dabloons at the Shop Store | Provides better protection for your boat against mobs. |
| *Cross* | Costs 40 Dabloons at the Shop Store | Keeps zombies at bay, especially useful at night. |
| *Lantern* | Available for 3 Dabloons at the Shop Store | Provides light in dark conditions and can be used to hit mobs. |
New Items in Dead Sails
Alongside the introduction of the new Kraken boss and class system changes, Dead Sails has added three new items. As of now, no one has been able to loot recipes or find other ways to acquire them, but here's what we know about their potential uses:
| **Name** | **Where to get it** | **Info** |
| *Sticky Mine* | TBA | Designed to damage enemy ships and serve as a stealthy trap, enhancing sneaky gameplay. |
| *Wizard Orb Staff* | TBA | Likely the first magical item, potentially limited to certain classes like Necromancers, Pyromaniacs, and Priests. |
| *Flying Broomstick* | TBA | Expected to be acquired through a recipe; may have class restrictions or other requirements. |
Now that you have all the information you need, you're ready to dominate the riverbanks in Dead Sails. Remember, a bit of luck and good teamwork can turn any run into a success. If you want to prepare even further, check out my guide on how to defeat the new Kraken in Dead Sails and show that slimy, overgrown squid who's the real boss.